Top 10 Most Influential Sports Games
16 April 2008
The #1 Most Influential Console Sports Game of All Time
Tecmo Super Bowl
To me, this one is a no-brainer.
Its funny that I received so many responses from our forum members about the original Tecmo Bowl's spot at #10. Not to take anything away from the classic 1987 release of the NFLPA licensed game, because it was a fantastic game of arcade football. However, if you put Tecmo Bowl (1987) up against Tecmo Super Bowl (1991), the differences are night and day in terms of features. Whereas Tecmo Bowl (1987) pioneered the use of an NFLPA license in a fun, arcade game that modeled 12 teams, Tecmo Super Bowl (1991) went light-years beyond that with unprecedented and ,at that time, completely unexpected features and depth. To be fair, any game released even 5 to 6 years AFTER the legendary Tecmo Super Bowl, generally had yet to adopt its incredible array of features.
Heck, even now, many sports games released in 2007 and 2008 don't have every feature that 1991's Tecmo Super Bowl had.
Tecmo Super Bowl was one of those games where you generally remember where you were when you first experienced it. I remember in 1991, as a freshman at Edinboro University of PA, I had just purchased a used Sega Genesis for the sole purpose of playing the original EA NHL game, and I also picked up a used copy of John Madden Football (no year title in that one.) After playing both of those games, I was pretty sold on the fact that it didn't get much better than that. However, my friend Mike D., who was going to Pitt, gave me a call on the phone.
Mike D: "Hey man, did you buy Tecmo Super Bowl yet?"
Me: "No, that's an NES game. I still have an NES, but I've kinda moved on from 8-bit. Have you tried Madden Football yet for Genesis?"
Mike D: "Yeah, now shut up and listen to me…go to Babbages and pick up Tecmo Super Bowl for the NES. You'll thank me."
Me: "Come on, you think its better than the stuff on 16 bit? Get real."
Mike D: "Would I lead you wrong. Hang up. Go get it.
So, I rounded up some of the guys from my dorm (especially the one who had a car his freshman year…) and we took off for Babbages to get the new Tecmo game for NES. After playing the game, an immediate long-distance phone-call was placed from my dorm to that of Craig Gonzalez (Bangpow) telling him to pick up the game too, but he already had heard the buzz and picked it up too. Tecmo barely marketed the product from what I recall, but word of mouth for this product simply spread like wildfire.